Internet of Sports
We have identified six themes we identified as interesting for future work in movement based interaction design for sports: the central position of the subjective feeling, the core of sports is enough, feeling did not prevent injury, non-interpretive representations, the shortcomings of logging biodata, and temporality of feedback. The themes are grounded in technical explorations for golf and running and a set of interviews with athletes. Here, we outline findings from our work to illustrate these themes.
Nylander, S. and Tholander, J.
Published in: 
In proceedings of International workshop on movement and computing. ACM Press.
Tuesday, June 24, 2014 - 00:00